It all makes you feel quite insignificant, and I mean that as a huge compliment. ![]() You might find a coven of witches summoning the undead, and it’s up to you as to whether you stop them, join them or just yeet yourself out of the situation. It doesn’t feel like NPCs are just waiting to pop in to interact with you, rather they’re simply living their lives, and it’s up to you whether you interfere with them or not. It’s a really cool way to augment the sense of immersion and roleplaying, an element that sometimes gets overlooked.Īnd the lack of a fixed narrative path allows for the world to exist and function in a truly natural and living way. Using what the developers have coined ‘Narrative Legos’, the next chunk of the story gets slotted in depending on what you’ve done before. What I mean is, although each character has a path they’re meant to take, what would happen if you shot a key NPC you were meant to interact with later on, endeared yourself to the wrong people, or I don’t know, got turned into a pig man? Well, the game responds to these events, and dynamically adapts the narrative accordingly. You’ll have to survey the landscape pretty quickly, taking in the locations of cover and exploding barrels to ensure you have the leg up on your opponent, and few games since Red Dead 2 have made me feel like I’m really in an Old West shootout.Īnyway, the procedurally generated elements of the game aren’t just limited to random encounters, but also shape the path your characters take. Not only does everything feel super slick as you swap between a huge variety of weapons, but the set up of levels makes for some truly intense setpieces. Oh, and while we’re on the subject, just because the skew towards combat at the start wasn’t for me, it doesn’t mean it’s bad – far from it. While each hero has a detailed backstory and fixed narrative path, that doesn’t mean you have to stick to it, and with many elements procedurally generated, every playthrough is going to be very different.įor example, you might walk past a peaceful tavern, only for another player to find that same peaceful tavern hosting a less than peaceful bar brawl. In the early stages, there was a heavier emphasis on combat than I would’ve liked (given I’m more inclined to talk my way out of situations), but as the world opens up, so do your options.Īs with any RPG worth its salt, there’s a huge cast of characters to interact with and quests to undertake, all of which help you level up the 5 playable hero characters however you see fit. It does say Weird Western, after all.īut promising a modern twist on classic RPG mechanics, engaging plots and a truly unique setting, does Weird West deliver? Watch on to find out…įirst and foremost, there’s a huge variety of things to see and do, and for the most part it’s largely excellent. Taking its name from the ‘Weird Western’ genre, you control a collection of characters as they deal with life on the frontier, as well as a veritable smorgasbord of werewolves, zombies and other supernatural threats. ![]() And they’re looking to keep this going with the long-awaited release of Weird West. ![]() The likes of Ape Out, Loop Hero and Carrion demonstrate that they’re on one of the hottest streaks going, giving the cream of the indie world the platform they deserve. So, Devolver Digital are responsible for publishing some of my favourite games in recent years. We’re going to tell you everything you need to know before you play, and if you’re new to the channel, don’t forget to subscribe for more video game content every single week. Hey how’s it going guys! This is Tom from UDS, and welcome to our review of Weird West, a top-down isometric action RPG from Devolver Digital and WolfEye Studios. ![]() A top down isometric adventure RPG from the minds behind Dishonored, it looks to explore the awesome world of ‘Weird Western’.įind out everything you need to know before you play, including how it plays, how it looks, what to expect from the story and whether you should check it out. Is Weird West a rootin’ tootin’ spooky good time?Ĭheck out our review of Weird West.
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